Day 05: Gamedev.js Jam 2022

Today I first tried to build the logic to delete apples. But still, I couldn't figure it out. So I decided to work on something else because I have limited time to finish the game. I built the logic to increase the score when the farmer hits an apple. It was very easy.

I used a "For Each" event for this because if the farmer hits 2 apples at the exact time it would only increase the score once.

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