Today I completed the core game mechanic of my game! First I created a Snake object using a free image downloaded from the internet. I wanted to appear the snake at random positions. So instead of deleting and creating the object, I used the clever trick of changing the position of the object. Then I created 2 texts for losing ("Game Over!") and winning ("You Won!") the game. Then I added the events to hide and show these texts along with other actions. I haven't decided yet the number of apples the farmer should collect to win and whether the farmer has more than 1 life.
I've been passionate about Game Development for a long time. But I couldn't learn because of 2 reasons. Learning game development is time-consuming. There are not many game studios in Sri Lanka. I'm very busy with my studies because I'm following a degree. Learning a game engine like Unity or Unreal (those are the only game engines I knew at that time) is a time-consuming process. The second reason is also related to the first one. So even after learning a game engine, what's the point if I won't be able to find a job? But my passion for game development didn't disappear. Discovering GDevelop About 2 months ago, I saw freeCodeCamp published a crash course on YouTube about something called " GDevelop ". It is a 2D cross-platform free and open-source game engine. I was curious to know about GDevelop. So I researched this by first visiting their official website . I was impressed because it seemed like this is a beginner-friendly game engine that i...
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