Today I started to create my game for Gamedev.js Jam 2022 ! The first step to creating any game is thinking about an idea. The theme of this game jam is RAW. So I should come out with an idea that implements this theme. They have mentioned some possible meanings of the word; uncooked, pure, naked, inexperienced, untrained, green, immature, unripe, hard, rough . It can be part of the core game mechanic, the story, or the visuals. I chose "uncooked" as the meaning of this word. Therefore, I decided to create a game based on a farm. The player's role is the farmer. The goal is to collect fruits while avoiding snakes. I sketched a scene as my starting point. 👇 Then I posted this sketch on Twitter using #gamedevjs and #gdevelop hashtags. Both @Gamedevjs and @GDevelopApp replied to my tweet wishing me good luck! 😍🥰
After choosing GDevelop as my game engine for the next project, I started a small hobby project. It's a classic dice game called "Going to Boston". Though the rules of this game are pretty simple, I have to think how to implement the game logic using the game engine. So, I decided to start small and make a simplified version first. Today I could make a simple game where each player rolls the dice and the player who rolled the higher value wins. I struggled to make appear the winning text but then I discovered how to do that. I have to create sub-events to implement that logic. Here's what I've created today.
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