Day 08: Gamedev.js Jam 2022
Today I tried to implement the health of the player but it didn't work. I couldn't figure out why. So I couldn't make much progress.
But...
I learned a cool feature in GDevelop. I haven't used the GDevelop asset store yet because the assets are too small. When I resize them, they are blurred. I asked about that from someone I met on Instagram (who uses GDevelop). He sent me a link to a YouTube tutorial explaining how to resize without being blurred.
Then I searched the asset store and found a character for the farmer and a red apple. Both of them are pixel art. The character has 4 animations (Up, Down, Left, Right). So it is better because I previously had only 2 animations for Left and Right.
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